Jul 14, 2005, 08:45 PM // 20:45
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#101
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Academy Page
Join Date: Jun 2005
Guild: The Lair Of The Red Dragon
Profession: N/E
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Quote:
Originally Posted by Van the Warrior
you people are dumb nothing was nerfed you are all paranoid and jumping on the omg they nerfed my farming spot bandwagon i bet 10 plat all of you get 1 stupid gold drop when u go back to farming and tomorrow will forget about this post NOTHING WAS NERFED
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Yep, just one drop of one pile of gold. You see, that's kinda the problem...
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Jul 14, 2005, 08:49 PM // 20:49
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#102
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Delphian Scribe
Join Date: May 2005
Location: Holland
Guild: No guild ;_;
Profession: N/Me
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hmmm i rechecked the farming spots atleast mine and i found a nice discovery yust go with 2 ppl you dont get less drops you get drops from almost every monsters i even got 3 purples on our first run 1 minor rune and much salvage items
let the money flow hehe
*I stil cant believe im a councillor*
Last edited by The undead Mesmer; Jul 14, 2005 at 08:50 PM // 20:50..
Reason: because im stupid hehe
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Jul 14, 2005, 08:56 PM // 20:56
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#103
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Furnace Stoker
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Quote:
Originally Posted by Van the Warrior
you people are dumb nothing was nerfed you are all paranoid and jumping on the omg they nerfed my farming spot bandwagon i bet 10 plat all of you get 1 stupid gold drop when u go back to farming and tomorrow will forget about this post NOTHING WAS NERFED
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I fully agree.
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Jul 14, 2005, 09:02 PM // 21:02
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#104
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Ascalonian Squire
Join Date: Jun 2005
Profession: N/Me
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Quote:
Originally Posted by Van the Warrior
you people are dumb nothing was nerfed you are all paranoid and jumping on the omg they nerfed my farming spot bandwagon i bet 10 plat all of you get 1 stupid gold drop when u go back to farming and tomorrow will forget about this post NOTHING WAS NERFED
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The only place I've found that wasn't nerfed was that one place where everyone is now farming... the griffon's. Show us some picks of some gold items you find outside of the griffon's.
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Jul 14, 2005, 09:27 PM // 21:27
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#105
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Pre-Searing Cadet
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Some of us enjoys farming, no question, and A-net knows that. There's no reason why A-net would want to alienate the farmers. But think abt it, why do we farm? Becos we want the neatest and coolest items that no one else has! If A-net making farming so easy that even the most casual farmer can have the neatest and coolest items, then farming lost its meaning. So farming cannot be too easy... but where that "balance" is is subjective. Someone will always complain abt the way things are, simply becos it is not to their liking. Too easy or too hard... there is no right or wrong.
But what I would say to people who are not getting any good farming result is... go find another new farming location My old farming spot at Bettleturn was nerfed so I looked for new areas and tried different skills and professions to farm. The higher level areas tend to be much better in terms of drops. Survival of the fitest (farmer)!
Back to topic, I believe there is probably no nerfing of farming in the latest update, since my farming drops stayed about the same (and I'm not running the griffons ).
Quote:
Originally Posted by Rulke
I go out and agro a group of stone elementals. 8 of them. Got 3 drops.
It is not good to have a game with a less than 50% drop rate.
How will the casual gamers get anything?
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I notice since 2 or 3 updates ago that the first few monsters tend not to drop things. Monsters after the first few will drop one loot each. Nerf to prevent bots from running out, kill a bunch of monsters right outside town, rinse and repeat, perhaps?
Last edited by Cally; Jul 14, 2005 at 09:31 PM // 21:31..
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Jul 14, 2005, 11:50 PM // 23:50
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#106
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Ascalonian Squire
Join Date: Jun 2005
Guild: AGES
Profession: W/Mo
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*Reads first few posts*
*Goes back to making a 2k every 5 minutes*
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Jul 15, 2005, 02:37 AM // 02:37
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#107
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Krytan Explorer
Join Date: May 2005
Location: In Yak's Bend like always...
Profession: W/
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Quote:
Originally Posted by YellowMarker161
The only place I've found that wasn't nerfed was that one place where everyone is now farming... the griffon's. Show us some picks of some gold items you find outside of the griffon's.
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look at pages 1,2,3,3 it shows run 1,2,3,4,5,6 all ina row of the griffon runs today
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Jul 15, 2005, 02:49 AM // 02:49
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#108
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Ascalonian Squire
Join Date: Jun 2005
Profession: N/Me
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Quote:
Originally Posted by Van the Warrior
look at pages 1,2,3,3 it shows run 1,2,3,4,5,6 all ina row of the griffon runs today
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I seriously hope you just didn't read my post right. You just further proved my point. Thank you.
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Jul 15, 2005, 05:59 AM // 05:59
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#109
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Wilds Pathfinder
Join Date: Apr 2005
Guild: Gaelic Storm
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.. feeling like this is one of those times when too much attention is spoiling the product.
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Jul 15, 2005, 06:42 AM // 06:42
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#110
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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Lately, im been getting good drops (not from farming but when I'm doing quests or missions with either henchies or other players) so far i got two gold items, one purples and multiple blues items. I not sure why a-net want to nerf out all the area if they want players to get the best equipment or upgrades that only the rich people can buy (15k armors, that damn expensive ifi you can't farm and get golds)
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Jul 15, 2005, 07:59 AM // 07:59
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#111
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Lion's Arch Merchant
Join Date: May 2005
Profession: Me/N
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Quote:
i played thru the game, without farming at all, done every quest and i only have around 15k in total.
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You left out the part where you only have 15k if you didn't bother buying any armor on the way either, if you did [like me] then you end up with 4k or so at Droknar's and going WTF because all you can afford is one piece of "regular" armor. [Note: I didn't do any "farming runs" on the char, i just played regularly through the missions and did 90% of the quests on the way there, bought a full set of armor at Ascalon [+30 Armor] and gained about 2 +51 Armor items via collectors. [The other items i know where the collectors are, but i need to >>FARM<< to get the items they want].
Quote:
... And have those quests where a NPC send to to see another NPC that's an hour's track away, then that NPC will send you to meet another NPC that's another hour's track away, then be send back to the original NPC.
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Did you do the quest called "Blood and Smoke" ? Guess what, it's identical to what you described above, add to that the fact that it's across 2 zones with each NPC on the far ends of these zones [forcing a respawn everytime]. So sadly, GW is very guilty of that sort of silly quests already.
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Jul 15, 2005, 08:22 AM // 08:22
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#112
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Forge Runner
Join Date: May 2005
Location: The Infinite Representation Of Pie And Its Many Brilliances
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Ah hell sorry people, had to get some sleep for a change.
Anyways...Van the Warrior, lets get something straight.
So your precious griffons weren't nerfed. How many professions do you think can successfully get money from griffons right now? W/Mo and Mo/W and that's about it. Basically if you're not a monk you're ****ed in that regard. So quit saying "nothing has been nerfed" because ONE spot in the game has yet to be nerfed.
Gates of Kryta I get 4 drops from killing 20 mobs, scarabs I used to farm in 3 places have all been given anti-enchantment spells and don't drop shit anymore when I do manage to kill them, riverside has been nerfed all to hell multiple times.
Maybe if you're get head in gear and think OUTSIDE the griffons you'd understand what the hell we're talking about. Not many people can farm those successfully, if you could there wouldn't be so many people creating new characters just to do that, people wouldn't have to be asking "hey what build did you use for that" because there's hardly another way to do it. All you've shown us is griffons.
Try showing us something decent with scarabs, or flesh golems. How about something from the gates of kryta? Until you actually try something out your comments will be ignored by the vast majority of people here. So you still have the griffons, the rest of us who can't farm griffons shouldn't have to create a new character, have to grind in order to get the money just to get ready to kill the griffons, and then have the griffons get nerfed just so we can compete with the amount of money monks are getting from it. It's the fact that so FEW people can actually farm in that ONE spot that's left in the game that's making places go up, lucky people like you can go and get rich quick, while everyone else in the game has to put up with the prices that constantly get raised because of shit like that.
Go try to farm somewhere else besides your beloved griffons and tell us there's been no nerf.
Anyway, time to go check up on the petition, and then go find some chest/wreckage runs 'cause there's nothing else available. Cheers.
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Jul 15, 2005, 09:34 AM // 09:34
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#113
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Lion's Arch Merchant
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Going to agree here. The way the nerfs are going, there's pretty much no point in exploring/going around. You have to actively farm if you want any cash/items.
For a casual example, just recently, I did a skill cap / exploration run into Snake Dance. Took me close to over an hour or so to make it from Camp Rankor all the way up, with about 3 to 4 complete party wipes (how there can be 2 dozen trolls, 4 griffins and giants patrolling in one chokepoint I'll never understand). Net result? 2 blue caster staffs (non-max I might add), and miscellanous loot which totalled to 1.5K.
1.5K for an hour in some of the more challenging areas in the game with no decent loot as well? I don't know about the rest, but to me, that's not exactly an incentive to go exploring. I might as well farm one of the known spots. Sure, its mind-numbing, but its heck of a lot more time-effective, and I might actually run into the chance of getting what I want..
For those saying that excess gold is pretty much a luxury, and that max damage items are easily obtained from collectors, I'd like to see them find warrior 15%>50 collectors. Or for that matter, try actually collecting some collector items through normal gameplay. I slaughtered my way through countless giants and only had what? 3 jawbones to show for it. Bleached shells to assemble the Crimson Carapace shield in the desert? Good luck finding them unless you run Dunes of Despair countless times.
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Jul 15, 2005, 11:15 AM // 11:15
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#114
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Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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those who don't farm don't care what farmers are crying about like a baby that lost their favorite pacifier... We gave people lots of ways to get items without farming now... so it is very satisfying personally to see people complaining about something they don't need to do anymore anyway.
If you enjoy it so much, nothing is stopping you from continuing doing it. You just will not be getting 10 gold items and 2000 gold per run anymore...
Gee. ain't that a bloody shame...
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Jul 15, 2005, 11:37 AM // 11:37
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#115
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Desert Nomad
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Quote:
Originally Posted by PieXags
So now I've come to the conclusion that there are two types of people in the GW economy. Those who got rich quickly before every spot in the game was nerfed...and the poor, who can't make anymore money. I went to the UW and did about 7-10 smite runs the other day, came out with a few globs of crap and one ectoplasm. Woot...almost 10k...that's cool...I guess...just a shame I payed for a few of those runs myself so it was actually like...7k...or less...
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Welcome to mmo gaming, enjoy your stay. Basically, virtually every mmo ive played started out relativly rewarding and slowly became nerfed as a predeterimined number of items, wealth, or people at max level occured, then things got trimmed back as the developers had time to data mine what people did over time. This leads to a feeling that the player is perpetually beta testing the game instead of playing a finished product and gives rise to wonder what actually occured durring the alpha and beta stages of the game. Of course mmo games are never completely "finished", until they pull the plug, but i digress. Later you begin to start seeing trends like average amount of time spent to completion becomming standardised and the number of things to complete times that time would roughly translate into how long before the next expansion would be released. Sure people would get creative occasionally and find ways around the obstacles placed before them and at the time would assume that it was creative play, opposed to a bug or exploit, that would later be closed or adjusted. Most of the time the changes arent all that bad or have a huge impact individually, but they do add up over time. Then later on in the game's life, assuming its been sucessful, people will start up nostalga threads in local forums remebering how different it was early on, compared to what they became used to over time. At the same time of course, you also encounter a similar number of frustrated new person threads, where they cant seem to accomplish anything meaningful or that there is nothing left or available to explore and do. GW wont have some of those issues due to the unique world instancing, but i think you are starting to feel other unique differences that GW has that will in turn become new "problems" found within the genre over time.
Last edited by Phades; Jul 15, 2005 at 11:47 AM // 11:47..
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Jul 15, 2005, 01:46 PM // 13:46
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#116
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Frost Gate Guardian
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Quote:
Originally Posted by Van the Warrior
you people are dumb nothing was nerfed you are all paranoid and jumping on the omg they nerfed my farming spot bandwagon i bet 10 plat all of you get 1 stupid gold drop when u go back to farming and tomorrow will forget about this post NOTHING WAS NERFED
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Just because you are a masochist, you don't need to force everyone else in this habit, do you? I guess i know why you are pro nerfing. You're one of those that got rich early and really don't want anyone else to close up on you.
It is clearly visible, that things have been nerfed a lot. Everyone saying something else is either an incredbily lucky guy or just a liar who tries to get things nerfed so his money increases in worth. The effect of the nerfing is visible!? How can anyone say it has not been nerfed with his senses up and running?
Just go out an area and kill something, most of the mobs don't drop anything. You don't believe it? Go and test and you will see. There is no way you can't see this if you're honest.
See, i don't want uber farming spots with thousands of gold items. I don't care for gold items, collector items are just superior to any gold item out there. But i do care about style. And a game where you can get almost (thats an important point) everything that easy as just playing... having to farm for MONTHS to get something is just something totally out of order. It doesn't suit the game and the way it is meant to be played. So they put in that fissure and the 15 k armor. Why did they do that if they don't want people to have it? They put an awesome amount of time into those, just look at how detailed those are... I'm pretty sure the creators want them in use. But currently, that is just plain impossible to do.
ONE Ectoplasm skyrocketed up to an average of 12k on european servers. That is brutal joke isn't it? Seeing the fact you need at least 105 of those to craft a whole set of fissure armor. You also need 105 Obsidian Shards which are at an average of 5 k right now. I'll just neglect the other crafting materials like cloth or the special material you'll need 45 pieces of.
12.000 x 105 = 1.260.000 Gold
5.000 x 105 = 525.000 Gold
15.000 x 4 = 60.000 Gold
1.845.000 Gold in cost plus some minor costs for the materials.
Now this is allready an absurdly high amount of money. Top it with rampant inflation which occurs with every nerfing done by Arena.net. Well another thing is, even if it is not nerfed... if it appears so, prices will skyrocket even more. I'm pretty sure we will see Ectos at 20k anytime soon.
Now let us just translate this into normal means of playing, will we?
Let's say we are doing Hell's Precipice. Why? Because it is the last mission and should give a nice average of money. That mission will take you about 45 Minutes, less with a decent team. During those 45 Minutes you get around 1.500 Gold. I'm doing some crude mathematics based on average and will say: Make that 2.000 an hour. 2.000 Gold for one hour of playing.
I furthermore guess the person has been doing some Underworld Runs now and then, as well as the typical Fissure Runs. Which are highly based on something that is rarely seen in Europe. Favor. But let us just assume he got 50 Ectoplasms and 50 Obsidian Shards which took him another 200 hours to get.
So, based on the total amount of gold you need... the amount of gold you get from "normal" playing. You'll have to spent 922 hours in the last mission. I'll just substract the 200 hours from that and say he got some lucky drops now and then and was an evil scammer. I substract another 200 hours for this + good trades. Doing this, we still have 522 hours of playing (translating in 522 Hells Precipice Runs).
Now you people want to tell me this is GOOD and NEEDED? Are you fricking freaky and lost contact to the world? Oo
A game which is said to be based upon skill and fun... in this game you'll have to waste 522 hours to just get another look on an armor? OH geez... that can't be it, can it?
This whole thing is not about crying. That is typical internet slang and just a try to nullify someone elses arguments. Why? because those people got no real arguments on their own.
But this is about logic and a totally gone mad economy which gets worse with each nerf.
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Jul 15, 2005, 02:51 PM // 14:51
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#117
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Krytan Explorer
Join Date: May 2005
Location: In Yak's Bend like always...
Profession: W/
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Quote:
Originally Posted by Feli
Just because you are a masochist, you don't need to force everyone else in this habit, do you? I guess i know why you are pro nerfing. You're one of those that got rich early and really don't want anyone else to close up on you.
It is clearly visible, that things have been nerfed a lot. Everyone saying something else is either an incredbily lucky guy or just a liar who tries to get things nerfed so his money increases in worth. The effect of the nerfing is visible!? How can anyone say it has not been nerfed with his senses up and running?
Just go out an area and kill something, most of the mobs don't drop anything. You don't believe it? Go and test and you will see. There is no way you can't see this if you're honest.
See, i don't want uber farming spots with thousands of gold items. I don't care for gold items, collector items are just superior to any gold item out there. But i do care about style. And a game where you can get almost (thats an important point) everything that easy as just playing... having to farm for MONTHS to get something is just something totally out of order. It doesn't suit the game and the way it is meant to be played. So they put in that fissure and the 15 k armor. Why did they do that if they don't want people to have it? They put an awesome amount of time into those, just look at how detailed those are... I'm pretty sure the creators want them in use. But currently, that is just plain impossible to do.
ONE Ectoplasm skyrocketed up to an average of 12k on european servers. That is brutal joke isn't it? Seeing the fact you need at least 105 of those to craft a whole set of fissure armor. You also need 105 Obsidian Shards which are at an average of 5 k right now. I'll just neglect the other crafting materials like cloth or the special material you'll need 45 pieces of.
12.000 x 105 = 1.260.000 Gold
5.000 x 105 = 525.000 Gold
15.000 x 4 = 60.000 Gold
1.845.000 Gold in cost plus some minor costs for the materials.
Now this is allready an absurdly high amount of money. Top it with rampant inflation which occurs with every nerfing done by Arena.net. Well another thing is, even if it is not nerfed... if it appears so, prices will skyrocket even more. I'm pretty sure we will see Ectos at 20k anytime soon.
Now let us just translate this into normal means of playing, will we?
Let's say we are doing Hell's Precipice. Why? Because it is the last mission and should give a nice average of money. That mission will take you about 45 Minutes, less with a decent team. During those 45 Minutes you get around 1.500 Gold. I'm doing some crude mathematics based on average and will say: Make that 2.000 an hour. 2.000 Gold for one hour of playing.
I furthermore guess the person has been doing some Underworld Runs now and then, as well as the typical Fissure Runs. Which are highly based on something that is rarely seen in Europe. Favor. But let us just assume he got 50 Ectoplasms and 50 Obsidian Shards which took him another 200 hours to get.
So, based on the total amount of gold you need... the amount of gold you get from "normal" playing. You'll have to spent 922 hours in the last mission. I'll just substract the 200 hours from that and say he got some lucky drops now and then and was an evil scammer. I substract another 200 hours for this + good trades. Doing this, we still have 522 hours of playing (translating in 522 Hells Precipice Runs).
Now you people want to tell me this is GOOD and NEEDED? Are you fricking freaky and lost contact to the world? Oo
A game which is said to be based upon skill and fun... in this game you'll have to waste 522 hours to just get another look on an armor? OH geez... that can't be it, can it?
This whole thing is not about crying. That is typical internet slang and just a try to nullify someone elses arguments. Why? because those people got no real arguments on their own.
But this is about logic and a totally gone mad economy which gets worse with each nerf.
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all i can say is get back on the wahmbulance you fell off of as i said before people are just whining its happened with all of the stupid updates for 3-4 days straight people bitched and complaing about how this got the nerf bat or how that got the nerf bat etc whine whine whine then when they get the results they wanted they act as nothing ever happened
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Jul 15, 2005, 03:11 PM // 15:11
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#118
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Frost Gate Guardian
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Grats on totally ignoring any argument and trying to make fun of me. All you achieved is marking yourself as a Troll. Pity, you've been demasked.
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Jul 15, 2005, 03:27 PM // 15:27
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#119
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Academy Page
Join Date: May 2005
Location: Stillwater, OK
Profession: R/Mo
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I have 4 RP characters. That's what I enjoy, not PVP. I enjoyed getting drops fairly often. It is fun to get a purple item and identify it hoping for something good. I have only found about 5 gold items in my entire playtime, and never farm, always go with henchies as I live longer. But it seems they are making this game less enjoyable for the player who has been through the PVE experience completely and wishes to continue to have fun with PVE.
At least with it free, I don't feel bad when I stop playing.
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Jul 15, 2005, 03:32 PM // 15:32
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#120
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Silver Limon
Profession: E/Me
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Someone explain to me how do you get through the entire game without farming and get only 4 gold. I never ever ever farmed once in my life, and have two sets of droknar's armor, an aeromancer and a pyromancer. Aeromancer costed me about 7k more because of linen. Then I went and made a guild... 2k. I still have 3k.
I mean... maybe I'm lucky. But I did get lotsa stuff. Before droknar, gold has been constantly increasing and once reached 10k, never went under it till droknar.
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